Stellaris tributary or vassal. Depends on where in the game I am, early to mid game I usually go tributary / vassal to keep my research and unity down (I don't really need more real estate, as I beeline for habitats). Stellaris tributary or vassal

 
Depends on where in the game I am, early to mid game I usually go tributary / vassal to keep my research and unity down (I don't really need more real estate, as I beeline for habitats)Stellaris tributary or vassal  Like Vassal 1 focuses all its invention on making a laser which can heat

Subjects have their own budget, construction sector, interest groups, laws, and institutions but are limited when conducting external diplomacy. Else vassalize if you can under 100 war score. Tributaries, unlike vassals, are semi-independent - they pay tribute to their overlord, but are otherwise left alone. the war is them attempting to prove that they are strong enough to govern themselves, your inability to stop them proves that they can. Plus they'll get to your technological level so that you get the scientist relay bonus if make them. You can let them be autonomous, but ultimate control of the sector still belongs to the player. You can't force vassalise your own tributary (since you can't declare war on them), but you can ask them to become your vassal diplomatically. Subjugation. Mr-H-Saether • 5 mo. Unless you use AI mod, standard AI either for enemy or ally like vassal have trouble filling their planets with buildings. It does not get refunded, because the Vassal needs to use THEIR influence to be able to refuse the offer. Vassalise and Make Tributary diplpmacy option avaliable immediately and can be used on equivelant Empires Cannot integrate vassals. • 1 yr. I'm playing as Rome and the subjects (tributary) I had from the beginning could easily be turned into feudatories once I had 190 relations. Unhappy sectors will want to become tributaries. 7: 0 to 225 Vassal limited to 45% maximum tax Subsidiary or Tributary cannot receive subsidy;. They do lose the difficuilty bonus, yes. From the wiki: Vassals that an empire possess for longer than 3600 days (10 years) can be peacefully "integrated" by paying influence, at a rate of 5 influence a month. If you're going aggressive. ; About Stellaris Wiki; Mobile viewVassals are the most influence-efficient way to incorporate conquered territory, if you're willing to wait 10-15 years. I’ve taken planets and given them to my tributary. Tudo Discussões. AI will surrender quickly, especially early game. Vassals are useless right now. 70. I believe you have to vassalize them before the integration. This also gives you the chance to release more subjects as you've mentioned, and thus build more info. The option to change them back to a Vassal/Tributary doesn’t show. In the default galaxy map mode, subjects have the same color as their overlord. Two ways to get a vassal. Caveat If you're struggling with ethics divergence sometimes it's helpful to. 5. 4. Zijkhal • 4 yr. I’m going to need more habitats. I'm not sure what the problem is, but ive just conquered these guys as a vassal, then waited until i can change their contract, but i dont have the option to make them a rospectorium, or even a vassal in the first place. ago. I have noticed on some empires I cannot visualise them, I can only make them a tributary. Make sure they have plenty of food - unfed vassals can starve themselves into revolt. Wondering how to choose between tributes and vassals in Stellaris? We can help you make your choice with this Stellaris tributary vs vassal guide. Never rely on them for anything. 9 ‘Caelum’ Patch Notes, and Ask Us Anything!A secret fealty vassal I just got started as a bulwark after being fully vassalized, but I'd rather have a regular vassal instead. Doesn't add up. As a megacorp, you are mostly making tributary vassal requests, so you get a basic resources boost, utilizing 30% of the vassals economy, only furthering your economy to easily vassalize more and more. r/Stellaris. Upon gaining a vassal or tributary an overlord will be immediately prompted to choose a subject type with options based on their ethics. Only existing. The option is there to turn the tributary into a vassal, but I have a negative score (-41) to actually do this. It was a tributary in a mercantile federation. This is what will have them give you more science tribute, and since a higher % of. 60-100 years in, I'm spreading my glorious color galaxy wide, absorbing any independent empire that likes me, and you bet they'll like me. It makes changes to what they provide to their overlord. The rights and. 0] This mod aims to improve the Domination tradition so that it is an appealing option at any stage of the game and also adds several new vassal and tributary types that are more evocative and useful to an overlord. That's every major, and most minor, DLC. + The vassal's own troops and manpower pool remain. If they are. Stellaris. Method 4: Liberation. However, vassals do drain your influence and cost even more to integrate. You can easily rename your capital system, and so, you can easily rename your subjects. vassals can be integrated into your empire so you can eat them without claims or war. PS4 •. I guess good vassals would need a proper diplomacy system and a competent AI, both of which Stellaris is unfortunately woefully lacking in. In Stellaris, stronger empires can bring weaker empires under their rule. Trouble is War declaration is NOT an event stellaris automatically pauses for by default. Nope, the Space Mafia doesn't care about any Rights not founded on Might. From Dev Diary #247. Since 3. As a player vassal you don't even get alerts to your AI overlord annexing you. There are a few different ways to create vassals in the game. Make Vassal: The empire is forced to become a vassal to the victory. But the tributaries keep rebelling and I need to fight wars of conquest and. Subsidiary or Tributary must pay at least 30% tax; Advanced Advanced Resources 0 to −45 +3. As a result, my economy was total garbage until 35+ years in. Yeah that makes sense, thanks a lot. Conquest is better, but vassals are fun for role playing. Go into the diplomacy tab with the empire you wanna vassalize. Paradox Interactive Stellaris - Federations. Tributaries pay another nation for their autonomy. 3] This mod aims to improve the Domination tradition so that it is an appealing option at any stage of the game and also adds several new vassal and tributary types that are more evocative and useful to an overlord. So as a weaker empire, you rather want to be inside a hedgemony than be a vassal. They are all extremely strong perks with them. That said if you declared the war you should have had the option to choose between vassal and tributary. ago. Most importantly, some empires don't want to be a certain kinds of vassal types. Granted I play with mods like Stellaris Evolved and Gigastructures so there's tech at play that is extremely advanced and game changing. ago. Now you know a bit more about tributary vs vassal in Stellaris, including the pros and cons of each. First the Overlord implicitly guarantees the independance of the Vassal, but without any influence cost. Finding it hard to find a post or article that isn't 6 years old on the topic so i'm making my own post. So there is no reason to not integrate a vassal unless you are fine with having a worthless pile of pops on the map. Subscribe to downloadVassals and Tributaries - Exalted Domination [2. This mod-collection is created to make playing with Vassals, Tributaries, Protectorates and Subsidiaries. Yes you can´t integrate them but considering how scarce influence can be sometimes, having someone giving energy and minerals isn´t a bad choice. If you drop a 600 influence cost vassalage negotiation on current vassal that has only 400 influence in their stockpile, they won't be able to refuse. Wether you consider it to be decent or not - is more of an opinion. • 7 mo. Mr-H-Saether • 5 mo. It is developed by Paradox Development Studio and published by Paradox Interactive. 0 beta patch I was sad to discover that having a vassal now automatically establishes a defensive act…Vassal play is primarily aimed at Tall, and while it "needed" it, it doesn't make it any less limited in scope. Empires of all ethics have the option to leave a subject as vanilla vassal or tributary. As the title says, is there any way to prevent this? I tried not overtaxing them with tributes, so they have enough resources to keep their planets in order, didn't work. (Screenshots and saves attached below) Steps to reproduce the issue. It leads to some funny (and frustating) situations like when you claim all the enemies planets so they will disapear, instead of becoming a vassall. Now your tributary gives you energy and minerals, add part of their naval cap to the federation fleet, and they're pulled into any wars you're involved in, because they count as federation members. There's no option for using favors to sway your way, no ultimatums (e. Then again I'm running Glavious AI which doesn't seem to improve the AI that much (granted, there are 2 "equivalent" normal empires in 2400 and one of my federation members just quit the. Like Vassal 1 focuses all its invention on making a laser which can heat. vassals are better than having tributaries or trying to conquer one planet at a time because they can be integrated into you country for some cost in influence and will cost far less to demand than the sum of all of their planets added together. My slaves are Gaia world only lol but surely 140 psychic pops can make a good vassal. Thread starter Singulare; Start date Jun 25, 2018; Jump to latest Follow Reply. 10- Donate all former systems to the released tributary, and a hefty sum of alloys, minerals and energy 11- The recreated empire is at your tech level, share ethics and civics with you, is a member of your federation and thus contribute most of it's fleet cap to you and absolutely. Ergo, you pick neither, and you pick a different vassal type instead- like a. . Now. Stellaris. But, if staying a vassal for a bit, try to switch to being a specialist type ASAP. The big barrier that a lot of people on here seem to have is not knowing about the vassal/tributary casus. . So as a weaker empire, you rather want to be inside a hedgemony than be a vassal. A vassal or client state can be diplomatically annexed by its overlord through the Annex vassal option. ago. A vassal state is any state that has a mutual obligation to a superior state or empire, in a status similar to that of a vassal in the feudal system in medieval Europe. Originally tributaries weren't protected by their Overlord wich made it a pretty useless thing, since you waged. 3 came out I find it to be rather difficult to get either of those options. I've noticed that the following seems to carry over. I prefer conquest. In CK3, you can modify contracts whenever the hell you want, so long as you have the money/blackmail/whatever to do so. 7 to −3. That platonic ideal state- which imposes vulnerabilities to vassal instability- would be mooted if you could tax for unity. Well, actually, it's relatively easy to make them accept to become a specialist vassal. What you can do is colonize a useless planet in the middle of nowhere, cut it off from your territory so it becomes its own sector, make it a vassal, re-build your starbases around it so it can't expand, wait a bit until it likes you, make the vassal independent, and then propose a hegemony. Adeiu • 7 yr. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. From beginning on I had three neighboring, strong empires. Secret Fealty Does Not Like Subject Type. I see you don't keep all fully occupied systems unless you have claimed a total war. Learn more about Stellaris: Overlord DLC here - new Overlord DLC for. Turns out I got 40 systems or so and 3 inhabited planets. 2 comments. I made sure to keep borders closed on the diplomacy screen, yet they were able to send their science and construction ships through my territory. And while they don't contribute towards fleet capacity, you also get the federation. A tributary turns into a vassal if it has something like 50% of your technologies researched. We can negotiate, and renoegotiate the terms of our agreement. If you aren't vastly superior to them on the grand scale of your empires by any regard, you cannot subjugate them through war. . As vassal you get the "help", and part of the fleet power of an inefficient non-difficulty boosted AI. ago. g. Thirdly you need less than Cordial relations (in other words Neutral or worse) with your puppet for it to be available in the diplomatic play list. Blorg Friends. They do, however, behave pretty similar to the normal empires, which is what I consider to be AI part (scrips that govern priorities). And most people play on fast speeds rather than normal. They get 80% reduced tech costs on every tech you've researched. And you will almost certainly lose that war when a vassal is in a war with their overlord, the vassal passively just generates a ton of warscore without having to do anything. The overlord can't curtail their expansion, doesn't interfere in any of their wars (and vice versa), the tributary simply feeds them resources. •. MEbigBoss. in stellaris, tributaries are just a different type of vassal that pays you resources but doesn't follow you into your wars. Date Posted: Jun 9, 2019 @ 6:16pm. Please note these costs are over and above a base cost of 20 influence points. You both get a free 30% research agreement once you complete all the domination traditions, and you both share all your techs. Last I checked, there is no means of "upgrading" a Tributary into a Vassal, so you have to defeat, make tributary, sit around and let them continue doing exactly what they've been doing all along except it makes you a little richer, then attack them again in the hopes that they. You can easily rename your capital system, and so, you can easily rename your subjects. Annexation occupies a diplomat until complete, and results in direct control of the former subject's territory and military. Temporarily you can keep them as buffers between you and some powerful neighbor. 1. 7 to −3. 3. . Other Features: - All of the subject interaction features of the mod are handled through a new edict: Manage Subject States. A secret fealty vassal I just got started as a bulwark after being fully vassalized, but I'd rather have a regular vassal instead. Previously in Stellaris, subjugation was rarely a more compelling option than simple conquest, and being subjugated often essentially meant a permanent decline of your empire and a “Game Over” screen in your near future. Not sure, they disappeared at some point Upload Attachment File(s) attachedYour protectorate gets a bonus to researching your techs which may catch them up enough at some point. The extra credits really make that much of a difference. Per page: 15 30 50. Making a vassal out of occupied territory only happens during subjugation/tributary CBs, and Liberation. Gives +10 Stability and immunity to most crime-related events. I don't have access to them. Gift them minerals, energy and if required, food. 'War score' at the beginning of war says it's -200. And tributaries are just better vassals that pay their taxes and don't. After that, you propably want to have Vassals for the Fleet Cap, Reserach Exchange and Unity. -Vassals donate fleet cap to you, they follow you into any war. ago. By annexing them as conqueror you get ALL of it! AI was NEVER on pair with a good player without difficulty boost, but right now it is especially weak. ”. The overlord can either renege on their guarentee of independence, or the Tributary can declare a war of independence. Food is minimal, and getting tributary after tributary can cover your economy for the most part. Now, lets compare it to how far we are with fusion and what there is to know and what problems there are to solve. There should be a “Create Vassal” button in the bottom left corner. So if we integrate mega vassal it will be at least 1000i. Thread starter ruffuska; Start date May 23, 2022; Jump to latest Follow Reply. I thought about getting claims but I wanted to use my influence for something else, so I thought I could make them my vassal and later integrate them. Also use the make tributary war goal and claim the systems with rare strategic resources like Dark matter, living metal and zro. as a trading partner or a buffer zone. But honestly there's very little reason to continue this game. Conquering directly just gives you the planets and populations directly, and will generally be strongest. A vassal has still some use, even if their military support is questionable, e. on a side note I just found inwards perfectionists can create tributary's instead of vassals. Stellaris. You could try to vassalise them. Vassals that have already been specialized do not automatically demote even if their tech falls way behind. Wupps had that backwards. Since it was accounting for these bonuses when it originally built its economy it is no longer able to afford the upkeep on its own buildings and is immediately. Unregulated means no change, controlled gives your vassal pops a push towards your ethics (like that one galactic community proposal) but your vassal dislikes it, puppet gives a stronger push and allows the overlord to buy the "embrace faction" option for the vassal. Business, Economics, and Finance. Well it isn't very obvious, in any case I still say the vassal (Tributary) system is crap. I hope this is fixed because the potential for these systems is great!Stellaris. When subjugating neighboring empires, is there any advantage to one form of subjugation over the other?About this site. You can declare a special war to get rid of the criminal offices though, so if you're confident that you can scrape through that with at least. The more they like you (opinion) the better and that means aligning ethics, etc. make every three planets above my cap into a new vassal. The point of a vassal is to provide military support, but they are nerfed down to ensign difficulty and are borderline useless. Im proposing this kind thing mostly because i dont like conquering the entire galaxy and having to manage it all and sadly the ai as a vassal is way too weak and almost everyone goes tributary but they dont fight for you etc. I am pretty sure we had a commercial pact. Stellaris is superior in this respect. This thread is archived. Originally posted by Revan Tair: Protectorate is way much better, than vassals. Currently bigger empires (ie conquest) is just stronger due to the fact that you can just increase your empire sprawl endlessly (ie no science loss from bigger empires) and the ai has weird ship designs and uses buildings suboptimally. Maybe a future content patch or DLC dealing with internal politics (like the Political Events mod) could rework this feature, and add more vassal customization in addition to expanded diplomatic functions (e. I remember them doing this pre-2. Top posts april. I've been watching the Overlord multiplayer stream (mostly Montu) and I was wondering what exactly the difference is between a tributary vs a standard vassal in the upcoming patch. When an AI becomes your vassal it loses all the bonuses AI's normally get based on difficulty. Stellaris. See screenshots for new tradition effects. Being a vassal in Stellaris is unequivocally being in a vulnerable position, at risk of being integrated for very little potential gains. No matter how benign your empire is, Stellaris will bring you into conflict with other empires. Tributary is not the same as vassal. I had a quick question about the secret fealty system. When subjugating neighboring empires, is there any advantage to one form of subjugation over the other?I've also heard this is the best way to get a vassal to agree to a special vassal status, by trading away heavy tributes for the status change. They cannot declare war, and are forced to side with their Overlord in wars. I dunno man, but it seems OP. 2. Feudal is also the only way I know thus far that makes a 1 system play through possible. sounds like how a vassal empire would act if they weren't loyal Loyalty isn't a factor, or at least, the game-indicated Loyalty stat isn't a factor. Lots of targets around, claim a few systems, make them a tributary. -Tributaries donate income to you, they will not follow you into a war, they can engage in diplomacy and claim systems. 2k. Primitives: In vanilla Stellaris primitive empires that become spacefaring have been unintentionally handicapped. ago. Now I would like to conquer my third enemy. g. The big barrier that a lot of people on here seem to have is not knowing about the vassal/tributary casus. They are probably more useful in one of the next patches due to tributary states and maybe some other changes (which is currently missing compared to EU4). So a criminal syndicate is doing its job and has a couple of branches open on my planets. And there Make the Tributary or Make the. Tributaries are the only useful form of vassal, but by the time you’re actually able to vassalize an AI, you don’t really need the small amount of. To get the vassalize CB the overall relative power of your target has to be inferior / pathetic, not just fleet power. submit or rebel), you're completely at the whim of what your vassal deems acceptable which is reflected in the acceptance value. If you're more concerned about getting income you can always make them a tributary first, they're more independent but you directly profit from them. It does not get refunded, because the Vassal needs to use THEIR influence to be able to refuse the offer. All Discussions. A lot of the articles i did read were saying the overall advantage of a Tributary was that they provide resources where as a Vassal doesn't. Any one of the three get protection. A vassal is kind of a 'extension' of your empire: you join each other in wars, they cannot expand or conduct indipendent diplomacy and they boost your naval strenght. • 3 days ago. I recently conquered another civilization, and they are now a tributary vassal. All subject types now grant a small. 0 unless otherwise noted. [Unless feeding a vassal] Likewise; autonomy will not be raised by making a. You can only subjugate by force if the empire is weaker than you since overlord. In cases where the vassal in question is large and rebellious, integration and re-releasing might be prudent. Does anyone have any input on how to change your subject from a tributary/tribal vassal to a feudatory subject in order to integrate them? The wiki does not give any answer. The only options are vassal and tributary. Question about vassal criminal syndicate. On the lowest difficulties it might work, but if you've increased the difficulty even a single step then it won't. Not once was I able to make another empire a vassal or tributary through diplomacy. Recaptured Rebel's systems becoming my vassal's territory after war. I thought I might integrate them but I wondered how many decades it would take. Thanks beta testers, now I can wait for a sale. Later on when I'm on repeatable tech I cede to get 100 % of the minerals and energy credits unless the enemy is on the butt end of the galaxy or has. Maybe I'm not doing this right. They still have their own government, they have their own borders, they manage their own economy and population, but they have no control over their foreign policy. I tried increasing the AI difficulty and scaling so they get more bonuses to their planets, didn't work either. . 3. r/Stellaris • An idea for a new End Game Crisis. This pairs quite. I have 1 specialist vassal that changed from tributary (or subsidiary)but the option to do this it's too random to appear (cannot choose vassal types) even when asking to other empires to become vassals(i am stronger enough) Subscribe to downloadVassals and Tributaries - Exalted Domination [2. Looking at it, yeah the emperor should definitely be dethroned if they're turned into a vassal. While a Tributary can expand as normal, but does not join your wars. when a tributary or vassal attempts to break free from their overlords they get warscore over time. Correction: Only voluntary protectorates give you influence. well. I don't think it's possible to switch them directly but if you release them you should be able to re-subjugate them, via war. You can check the overall relative power by hovering over the 3 bars icon left of the relative fleet power or in the diplomatic contacts list. If I can make tributaries -> vassals and then diploannex them at a later date, I'm peachy. Vassels build there own. Having signed a pact with a foreign power, they are often at the whims and mercy of their overlord, forced to bend to whatever rules and regulations their liege wishes. Vassalizing empires is definitely my favorite way to win (tied with Rogue Servitors). Thread starter Swarm lover; Start date Dec 31, 2021; Jump to latest Follow Reply. This is basically creating vassals, letting them grow pops for awhile, and then re-integrating them. Get them to agree to it themselves, or force them to submit with a war. Stellaris. This protection may include military support, diplomatic backing, or other forms of assistance. I have positive relations and 100 loyalty. Negotiate a deal with the crime lord on the planet once crime is above 10. 2x probably). A subject is a country which is subordinate to another country (overlord). They have internal autonomy with limited interference from their overlord. Tributary is not the same as vassal. they're very flexible, but require some time to set up. In Stellaris, becoming a vassal of a regular empire means gameover 99% of the time. Vassal or Tributary. Legacy Wikis. It is easier to vassal a mediun sized empire then it is to conquer it. 6. A vassal is a subject of another empire, often with little to no self-rule. Klarion-X • 6 yr. Midpoint between autonomous vassal and tributary. Except maybe espionage that causes a political incident. I am fairly new to this game, so I first apologise for my lack of knowledge. iMarmalade • 6 yr. Endless Space 2 allows: Bribing empires to declare war on another empire you don't want to fight yourself. Unfortunately the tooltip doesn't offer anything, but I did try that. Releasing a vassal opens those techs up for others to steal, and it creates an empire that could rival yours. -must be neighbor. Death Diamond Oct 2, 2022 @ 5:44am. That large empire asked to become my vassal and I said yes just to experiment. In a perfect run you would just grow large nough to start the vassalisation chain and then even shrink yourself a bit if over 100. Then I turn on population controls, displace or purge them to make room for my species. No no it was the other way round. Reply More posts you may like. Systems cannot be removed from a vassal. If having another prospectorium gives you more basic resources than you can use, then the entire premise of the thread is misaimed: both a prospectorium and a basic resource tributary would be bad choices. Tributaries do have a benefit to them. 4. Help with Vassals. Vassals are even worse on higher difficulties, since no matter. Stellaris > General Discussions > Topic Details. It all depends about your empire (ethics for the most part) and strategy. It doesnt count towards occupation, thus forcing me to totally wipe them out of the face of the galaxy to end the war and making it impossible to actually create a vassal or. Tributaries basically become diet vassals; they pay you loot but still fight in your wars. 8. r/Stellaris. Onward, Toward Perfection (A Stellaris Story)-- My Guide to Traits, Ethics, Origins, Civics,. " 1. Tributary will really boost your economy, so you can put out a lot more research and alloys and have less of your pops mining and energy production. A vassal state is any state that has a mutual obligation to a superior state or empire, in a status similar to that of a vassal in the feudal system in medieval Europe. Alternatively you could just hold off until you get everything you want then end the war. . Making them exponentially stronger. They cannot claim systems or engage in diplomacy. Upon gaining a vassal or tributary an overlord will be immediately prompted to choose a subject type with options based on their ethics. Get them to agree to it themselves, or force them to submit with a war. When/if they refuse you should get a "subjugation" causus belli for at least a short while. You probably only had claims in those two systems. Vassalisation war goal doesnt even appear. Waging war to make tributary/vassal is impossible. Join. Vassals can lead to scenario where your ships have to go through friend space to reach your other owned sectors. g. Even before 3. The first method involves going to war with a target empire. << Tributary is a mix of various effects. 7) Take advantage of their refusal to declare a war of subjugation on them, choosing vassalization or tributary status as your war goal as you see fit. make the target empire give in to the demands of Vassalization or Tributatization. improve the Domination tradition so that it is an appealing option at any stage of the game and also adds several new vassal and tributary types that are more evocative and. The cost of vassal integration needs to be many times bigger. Protectorates get an 80% tech discount helping them catch up. I played Stellaris for quite some time now. The negative side of vassal playstyle is broken AI. Most empires will have Vassal/Tributary as options. On the other hand, the income you get from them as a tributary can help you considerably. Going by the Blorg stream, vassals work pretty much the same as they do in EU4. usually protectorates never become vassals, since they need 50% of your tech and you can usually out-tech them. . It'll stop a legitimate megacorp from doing business though, because they can't make commercial pacts even with their sovereign. More bang for your war bucks, let. Suppress those silly Xeno's but only for when playing tall. And there Make the Tributary or Make the Vassal options are. In this video I am going to break down the basic ways that we can go to w. ; About Stellaris Wiki; Mobile viewWhen I get into late I declare war on them and make them a vassal, then integrate them. Azunai Nov 27, 2017 @ 6:40am. But the vassals didnt rebel, but someone stronger just declared war on my vassal and kick my ass too. You both get a free 30% research agreement once you complete all the domination traditions, and you both share all your techs. You may decide to do this if; the size of your empire is becoming a bit difficult to manage or you have gained a sector too far. PS - as FD_Stalker indicated, you're generally better off claiming them as tributaries rather than vassals. All systems captured, one but one planet is occupied. You should try, I said 10 from the top of my head but as they grew (slowly, but they did) I got some 70 energy and 30 minerals before makng them protectorates. The enemies you fight at that point where you would actually think of using AI help would obliterate AI ships so it's best to have them fund you. -Tributaries provide you with income; they will not follow you into a war; instead, they can engage in diplomacy and claim systems. Stellaris diplomacy is light years behind even games like Civilization 5 with simple but effective.